Thursday, September 19, 2013

Moodboard Project

For the moodboard project, I decided to use Cave Story as my sample game. It is a simple game that in a pixel-based art style, which is the direction i want to take my platformer in. The colors in this first board will be good for something taking place under the sea. The game's difficulty is also something that i want to incorporate into my game, so it is clear that this game has a large influence on what I want to do. The colors that change based on where you are an integral part of my game's feeling of immersion and progression.

These two moodboards will help to set the setting. The bright, emotional, lighthearted colors only come until you are far into the game. Until then, you're left to the bleak dark colors of the depths.
The character will probably have his main suit be one of these colors at the start of the game. The colors may change with upgrades, but this will be a start.
While this is not for certain, I was thinking about the possibility of having the enemies be colored in grayscale, while the environments and diver stay in color. I'm not sure if that is what I want to do yet, however.


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